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Information used in font rendering
| Name | FFontRenderInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
| Include Path | #include "Engine/EngineTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FFontRenderInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFontRenderInfo() |
Engine/EngineTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClipText | uint32 | Whether to clip text | Engine/EngineTypes.h |
|
| bEnableShadow | uint32 | Whether to turn on shadowing | Engine/EngineTypes.h |
|
| GlowInfo | FDepthFieldGlowInfo | Depth field glow parameters (only usable if font was imported with a depth field) | Engine/EngineTypes.h |
|