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Unreal Engine C++ API Reference > Runtime > Engine > FFloatDistribution
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Distributions.h |
Include | #include "Distributions.h" |
void GetRange
&40;
float &42; OutMin,
float &42; OutMax
&41;
Remarks
Computes the range of the distribution.
Parameters
Name | Description |
---|---|
OutMin | The minimum value in the distribution. |
OutMax | The maximum value in the distribution. |