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Unreal Engine C++ API Reference > Runtime > Engine > FFloatDistribution
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Distributions.h |
Include | #include "Distributions.h" |
void GetRandomValue
&40;
float Time,
float &42;restrict OutValue,
FRandomStream & RandomStream
&41; const
Remarks
Samples a value randomly distributed between two values.
Parameters
Name | Description |
---|---|
Time | Time at which to sample the distribution. |
OutValue | Upon return contains the sampled value. |
RandomStream | Random stream from which to retrieve random fractions. |