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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFixupChunk
| Name | FHeader |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteResources.h |
| Include Path | #include "Rendering/NaniteResources.h" |
Syntax
struct FHeader
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Magic | uint16 | Rendering/NaniteResources.h | ||
| NumClusterFixups | uint16 | Rendering/NaniteResources.h | ||
| NumClusters | uint16 | Rendering/NaniteResources.h | ||
| NumHierarchyFixups | uint16 | Rendering/NaniteResources.h |