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API > API/Runtime > API/Runtime/Engine
| Name | FFirstPersonParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
Syntax
struct FFirstPersonParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SceneView.h | |||
FFirstPersonParameters
(
float InFOVCorrectionFactor, |
SceneView.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseParameters | bool | If bUseParameters is true, FOV and Scale should be applied to primitives tagged as "IsFirstPerson". | SceneView.h | |
| FOVCorrectionFactor | float | FOV correction factor applied to the first person transform used on primitives tagged as "IsFirstPerson". | SceneView.h | |
| Scale | float | The scale to apply to primitives tagged as "IsFirstPerson". | SceneView.h |