Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FFinalPostProcessSettings
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/FinalPostProcessSettings.h |
Include | #include "FinalPostProcessSettings.h" |
void LerpTo
&40;
UTexture &42; InTexture,
float Weight
&41;
Parameters
Name | Description |
---|---|
InTexture | must not be 0 |
Weight | 0..1 |