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Unreal Engine C++ API Reference > Runtime > Engine > FFXSystemInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include | #include "FXSystem.h" |
void Tick
&40;
UWorld &42; World,
float DeltaSeconds
&41;
Remarks
Tick the effects system.
Parameters
Name | Description |
---|---|
DeltaSeconds | The number of seconds by which to step simulations forward. |