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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFXSystemInterface
Description
Gamethread callback when MarkPendingKill is called, allows to clean up references. Once marked pending kill the interface can release resources and is in an undefined state.
| Name | OnMarkPendingKill |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
| Include Path | #include "FXSystem.h" |
virtual void OnMarkPendingKill()