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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FFXSystemInterface
Description
Notify the effect system instance that it should release resources in preperation for destruction. Once the interface is marked pending kill using the interface is undefined, as the scene (for example) may be invalid. The destruction of the instance will happen later on the render thread, and may be much later due to shared references to the interface.
| Name | MarkPendingKill |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
| Include Path | #include "FXSystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp |
static void MarkPendingKill
(
FFXSystemInterface * FXSystem
)