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Unreal Engine C++ API Reference > Runtime > Engine > FFXSystemInterface
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/FXSystem.h |
Include | #include "FXSystem.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/FXSystem.cpp |
static FFXSystemInterface &42; Create
&40;
ERHIFeatureLevel::Type InFeatureLevel,
FSceneInterface &42; Scene
&41;
Remarks
Create an effects system instance.