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It represents an external input (like texture coordinates) value.
| Name | FExternalInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialIR.h |
| Include Path | #include "Materials/MaterialIR.h" |
Syntax
struct FExternalInput : public MIR::TValue< VK_ExternalInput >
Inheritance Hierarchy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | EExternalInput | Materials/MaterialIR.h | ||
| UserData | uint32 | Materials/MaterialIR.h |