Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FNode
- FOwnedNode
- FExpression
- FExpressionTextureSample
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialHLSLTree.h |
| Include | #include "MaterialHLSLTree.h" |
Syntax
class FExpressionTextureSample : public UE::HLSLTree::FExpression
Variables
| Type | Name | Description | |
|---|---|---|---|
| const FExpression * | AutomaticMipBiasExpression | ||
| const FExpression * | MipValueExpression | ||
| ETextureMipValueMode | MipValueMode | ||
| ESamplerSourceMode | SamplerSource | ||
| FExpressionDerivatives | TexCoordDerivatives | ||
| const FExpression * | TexCoordExpression | ||
| const FExpression * | TextureExpression |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FExpressionTextureSample
(
const FExpression* InTextureExpression, |
Overridden from FExpression
| Type | Name | Description | |
|---|---|---|---|
| void | EmitValueShader
(
FEmitContext& Context, |
Emit HLSL shader code representing this expression | |
| bool | PrepareValue
(
FEmitContext& Context, |
Computes a FPreparedType for this expression, given a FRequestedType. |