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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FExpressionTextureSample
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialHLSLTree.h |
| Include | #include "MaterialHLSLTree.h" |
FExpressionTextureSample
(
const FExpression * InTextureExpression,
const FExpression * InTexCoordExpression,
const FExpression * InMipValueExpression,
const FExpression * InAutomaticMipBiasExpression,
const FExpressionDerivatives & InTexCoordDerivatives,
ESamplerSourceMode InSamplerSource,
ETextureMipValueMode InMipValueMode,
int16 InTextureLayerIndex,
int16 InPageTableLayerIndex,
bool bInAdaptive,
bool bInEnableFeedback
)