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Unreal Engine C++ API Reference > Runtime > Engine > FExpressionOutput > FExpressionOutput
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
Include | #include "MaterialExpressionIO.h" |
FExpressionOutput
&40;
FName InOutputName,
int32 InMask,
int32 InMaskR,
int32 InMaskG,
int32 InMaskB,
int32 InMaskA
&41;