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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FExpressionInput > API/Runtime/Engine/FExpressionInput/AcquireHLSLExpressionOrConstant
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/MaterialExpressionIO.h |
| Include | #include "MaterialExpressionIO.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
const UE::HLSLTree::FExpression * AcquireHLSLExpressionOrConstant
(
FMaterialHLSLGenerator & Generator,
UE::HLSLTree::FScope & Scope,
const UE::Shader::FValue & ConstantValue
) const