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API > API/Runtime > API/Runtime/Engine
| Name | FEnvironmentalCollisions |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/EnvironmentalCollisions.h |
| Include Path | #include "PhysicsEngine/EnvironmentalCollisions.h" |
Syntax
struct FEnvironmentalCollisions
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AppendCollisionDataFromEnvironment
(
const USceneComponent* SceneComponent, |
PhysicsEngine/EnvironmentalCollisions.h |