Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FEngineShowFlags
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShowFlags.h |
Include | #include "ShowFlags.h" |
Syntax
static OnCustomShowFlagRegistered;
Remarks
Delegate fired when a new custom show flag is registered or re-registered so other systems can iterate all show flags and update any related data.