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Unreal Engine C++ API Reference > Runtime > Engine > FEngineShowFlags
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShowFlags.h |
Include | #include "ShowFlags.h" |
Source | /Engine/Source/Runtime/Engine/Private/ShowFlags.cpp |
static void IterateCustomFlags
&40;
TFunctionRef< bool(uint32, const FString &)> Functor
&41;
Remarks
Iterate all registered custom show flags.