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Unreal Engine C++ API Reference > Runtime > Engine > FEngineShowFlags
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShowFlags.h |
Include | #include "ShowFlags.h" |
static EShowFlagGroup FindShowFlagGroup
&40;
const TCHAR &42; Name
&41;
Remarks
This function defines the grouping in the editor. If a flag is not defined here it's assumed to be a postprocess flag