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Unreal Engine C++ API Reference > Runtime > Engine > FEngineFontServices
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineFontServices.h |
Include | #include "EngineFontServices.h" |
Source | /Engine/Source/Runtime/Engine/Private/UserInterface/EngineFontServices.cpp |
TSharedPtr< FSlateFontMeasure > GetFontMeasure&40;&41;
Remarks
Get the font measure to use for the current thread