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Unreal Engine C++ API Reference > Runtime > Engine > FEngineAnalytics
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineAnalytics.h |
Include | #include "EngineAnalytics.h" |
Source | /Engine/Source/Runtime/Engine/Private/EngineAnalytics.cpp |
static IAnalyticsProviderET & GetProvider&40;&41;
Remarks
Return the provider instance. Not valid outside of Initialize/Shutdown calls. Note: must check IsAvailable() first else this code will assert if the provider is not valid.