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Unreal Engine C++ API Reference > Runtime > Engine > FEditorSupportDelegates
Type
typedef TMulticastDelegate_OneParam< void, UObject &42; > FOnForcePropertyWindowRebuild
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EditorSupportDelegates.h |
Include | #include "EditorSupportDelegates.h" |
Remarks
Delegate type for force property window rebuild events ( Params: UObject* Object )