Navigation
API > API/Runtime > API/Runtime/Engine
Each elements in the grid
| |
|
| Name |
FEditorElement |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Animation/BlendSpace.h |
| Include Path |
#include "Animation/BlendSpace.h" |
Syntax
USTRUCT ()
struct FEditorElement
Constructors
Constants
| Name |
Type |
Remarks |
Include Path |
| MAX_VERTICES |
const int32 |
For now we only support triangles |
Animation/BlendSpace.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Indices |
int32 |
|
Animation/BlendSpace.h |
- EditAnywhere
- Category=EditorElement
|
| Weights |
float |
|
Animation/BlendSpace.h |
- EditAnywhere
- Category=EditorElement
|
Functions
Public