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API > API/Runtime > API/Runtime/Engine
| Name | FEditedDocumentInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Blueprint.h |
| Include Path | #include "Engine/Blueprint.h" |
Syntax
USTRUCT ()
struct FEditedDocumentInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/Blueprint.h | |||
FEditedDocumentInfo
(
UObject* InEditedObject |
Engine/Blueprint.h | ||
FEditedDocumentInfo
(
UObject* InEditedObject, |
Engine/Blueprint.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| EditedObjectPath | FSoftObjectPath | Edited object | Engine/Blueprint.h | |
| SavedViewOffset | FDeprecateSlateVector2D | Saved view position | Engine/Blueprint.h | |
| SavedZoomAmount | float | Saved zoom amount | Engine/Blueprint.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PostSerialize
(
const FArchive& Ar |
Engine/Blueprint.h |