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Unreal Engine C++ API Reference > Runtime > Engine > FDynamicSpriteEmitterReplayData
- FDynamicEmitterReplayDataBase::Serialize()
- FDynamicSpriteEmitterReplayDataBase::Serialize()
- FDynamicSpriteEmitterReplayData::Serialize()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
virtual void Serialize
&40;
FArchive & Ar
&41;
Remarks
Serialization