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Unreal Engine C++ API Reference > Runtime > Engine > FDynamicSpriteEmitterData
- FDynamicSpriteEmitterDataBase::GetSourceData()
- FDynamicSpriteEmitterData::GetSourceData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
virtual const FDynamicSpriteEmitterReplayDataBase &42; GetSourceData&40;&41; const
Remarks
Get the source replay data for this emitter