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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FDynamicPrimitiveResource
- FDynamicColoredMaterialRenderProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
Syntax
class FDynamicPrimitiveResource
Remarks
An interface implemented by dynamic resources which need to be initialized and cleaned up by the rendering thread.
Functions
Type | Name | Description | |
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void | InitPrimitiveResource
(
FRHICommandListBase& RHICmdList |
|
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void |
Deprecated Functions
Type | Name | Description | |
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void | InitPrimitiveResource now requires a command list. |