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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDynamicParameter.h |
Include | #include "AudioDynamicParameter.h" |
Syntax
class FDynamicParameter
Remarks
Simple class that wraps the math involved with interpolating a parameter over time based on audio device update time.
Constructors
Type | Name | Description | |
---|---|---|---|
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FDynamicParameter
(
float Value |