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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FRenderResource
- FIndexBuffer
- FDynamicMeshIndexBuffer32
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
Include | #include "DynamicMeshBuilder.h" |
Syntax
class FDynamicMeshIndexBuffer32 : public FIndexBuffer
Remarks
Index Buffer
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< uint32 > | Indices |
Overridden from FRenderResource
Type | Name | Description | |
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void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. |