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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshEmitterData
- FDynamicEmitterDataBase::ReleaseRenderThreadResources()
- FDynamicMeshEmitterData::ReleaseRenderThreadResources()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual void ReleaseRenderThreadResources
(
const FParticleSystemSceneProxy * InOwnerProxy
)
Remarks
Release the render thread resources for this emitter data bool true if successful, false if failed
Parameters
| Name | Description |
|---|---|
| InOwnerProxy | The proxy that owns this dynamic emitter data |