Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshEmitterData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void GetParticleTransform
(
const FBaseParticle & InParticle,
const FParticleSystemSceneProxy * Proxy,
const FSceneView * View,
FMatrix & OutTransformMat
) const
Remarks
Helper function for retrieving the particle transform.
Parameters
| Name | Description |
|---|---|
| InParticle | The particle being processed |
| Proxy | The scene proxy for the particle system that owns this emitter |
| View | The scene view being rendered |
| OutTransform | The InstanceToWorld transform matrix for the particle |