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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshEmitterData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
void CalculateParticleTransform
&40;
const FMatrix & ProxyLocalToWorld,
const FVector & ParticleLocation,
float ParticleRotation,
const FVector3f & ParticleVelocity,
const FVector3f & ParticleSize,
const FVector3f & ParticlePayloadInitialOrientation,
const FVector3f & ParticlePayloadRotation,
const FVector & ParticlePayloadCameraOffset,
const FVector3f & ParticlePayloadOrbitOffset,
const FVector & ViewOrigin,
const FVector3f & ViewDirection,
FMatrix & OutTransformMat
&41; const