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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicMeshBuilder > API/Runtime/Engine/FDynamicMeshBuilder/GetMeshElement
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/DynamicMeshBuilder.h |
| Include | #include "DynamicMeshBuilder.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DynamicMeshBuilder.cpp |
void GetMeshElement
&40;
const FMatrix & LocalToWorld,
const FMaterialRenderProxy &42; MaterialRenderProxy,
uint8 DepthPriorityGroup,
bool bDisableBackfaceCulling,
bool bReceivesDecals,
int32 ViewIndex,
FMeshBuilderOneFrameResources & OneFrameResource,
FMeshBatch & Mesh
&41;