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| Name | FDynamicForceFeedbackDetails |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerController.h |
| Include Path | #include "GameFramework/PlayerController.h" |
Syntax
struct FDynamicForceFeedbackDetails
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDynamicForceFeedbackDetails() |
GameFramework/PlayerController.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAffectsLeftLarge | uint32 | GameFramework/PlayerController.h | ||
| bAffectsLeftSmall | uint32 | GameFramework/PlayerController.h | ||
| bAffectsRightLarge | uint32 | GameFramework/PlayerController.h | ||
| bAffectsRightSmall | uint32 | GameFramework/PlayerController.h | ||
| Intensity | float | GameFramework/PlayerController.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Update
(
FForceFeedbackValues& Values |
GameFramework/PlayerController.h |