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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FDynamicEmitterReplayDataBase
- FDynamicSpriteEmitterReplayDataBase
- FDynamicBeam2EmitterReplayData
- FDynamicMeshEmitterReplayData
- FDynamicSpriteEmitterReplayData
- FDynamicTrailsEmitterReplayData
- FDynamicRibbonEmitterReplayData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
Syntax
struct FDynamicEmitterReplayDataBase
Remarks
Source data base class for all emitter types
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | ActiveParticleCount | The number of particles currently active in this emitter. | |
| FParticleDataContainer | DataContainer | ||
| EDynamicEmitterType | eEmitterType | The type of emitter. | |
| FMacroUVOverride | MacroUVOverride | MacroUV (override) data | |
| int32 | ParticleStride | ||
| FVector3f | Scale | ||
| int32 | SortMode | Whether this emitter requires sorting as specified by artist. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Destructors
| Type | Name | Description | |
|---|---|---|---|