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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FDynamicEmitterDataBase
- FDynamicSpriteEmitterDataBase
- FDynamicBeam2EmitterData
- FDynamicMeshEmitterData
- FDynamicSpriteEmitterData
- FDynamicTrailsEmitterData
- FDynamicAnimTrailEmitterData
- FDynamicRibbonEmitterData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
Syntax
struct FDynamicEmitterDataBase
Remarks
Base class for all emitter types
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bSelected | True if this emitter is currently selected | |
| uint32: 1 | bValid | True if this emitter has valid rendering data | |
| int32 | EmitterIndex | ||
| TStatId | StatID | Stat id of this object, 0 if nobody asked for it yet |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FDynamicEmitterDataBase
(
const UParticleModuleRequired* RequiredModule |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GatherSimpleLights
(
const FParticleSystemSceneProxy* Proxy, |
Callback from the renderer to gather simple lights that this proxy wants renderered. | |
| void | GetDynamicMeshElementsEmitter
(
const FParticleSystemSceneProxy* Proxy, |
||
| const FMacroUVOverride & | Returns the current macro uv override. Specialized by FGPUSpriteDynamicEmitterData | ||
| const FMaterialRenderProxy * | Retrieve the material render proxy to use for rendering this emitter. PURE VIRTUAL | ||
| const FDynamicEmitterReplayDataBase & | GetSource () |
Returns the source data for this particle system | |
| void | ReleaseRenderThreadResources
(
const FParticleSystemSceneProxy* InOwnerProxy |
Release the render thread resources for this emitter data | |
| void | UpdateRenderThreadResourcesEmitter
(
const FParticleSystemSceneProxy* InOwnerProxy |
Create the render thread resources for this emitter data |
Operators
| Type | Name | Description | |
|---|---|---|---|
| void | operator delete
(
void* RawMemory, |
||
| void * | operator new
(
size_t Size |
Custom new/delete with recycling |