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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDynamicEmitterDataBase
- FDynamicEmitterDataBase::UpdateRenderThreadResourcesEmitter()
- FDynamicSpriteEmitterData::UpdateRenderThreadResourcesEmitter()
- FDynamicMeshEmitterData::UpdateRenderThreadResourcesEmitter()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
| Include | #include "ParticleHelper.h" |
virtual void UpdateRenderThreadResourcesEmitter
&40;
const FParticleSystemSceneProxy &42; InOwnerProxy
&41;
Remarks
Create the render thread resources for this emitter data
Parameters
| Name | Description |
|---|---|
| InOwnerProxy | The proxy that owns this dynamic emitter data |