Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FDynamicAnimTrailEmitterData
- FDynamicTrailsEmitterData::Init()
- FDynamicAnimTrailEmitterData::Init()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
virtual void Init
&40;
bool bInSelected
&41;
Remarks
Initialize this emitter's dynamic rendering data, called after source data has been filled in
Dynamic emitter data for AnimTrail emitters Initialize this emitter's dynamic rendering data, called after source data has been filled in