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Prints the FPS chart summary to an endpoint.
| Name | FDumpFPSChartToEndpoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ChartCreation.h |
| Include Path | #include "ChartCreation.h" |
Syntax
struct FDumpFPSChartToEndpoint
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDumpFPSChartToEndpoint
(
const FPerformanceTrackingChart& InChart |
ChartCreation.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FDumpFPSChartToEndpoint() |
ChartCreation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Dumps a chart, allowing subclasses to format the data in their own way via various protected virtuals to be overridden | ChartCreation.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void FillOutMemberStats() |
ChartCreation.h | ||
virtual void HandleBasicStats() |
ChartCreation.h | ||
virtual void HandleDynamicResThreshold
(
int32 TargetScreenPercentage, |
ChartCreation.h | ||
virtual void HandleFPSThreshold
(
int32 TargetFPS, |
ChartCreation.h | ||
virtual void HandleHitchBucket
(
const FHistogram& HitchHistogram, |
ChartCreation.h | ||
virtual void HandleHitchSummary
(
int32 TotalHitchCount, |
ChartCreation.h | ||
void PrintToEndpoint
(
const FString& Text |
ChartCreation.h |