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API > API/Runtime > API/Runtime/Engine
| Name | FDrawToRenderTargetContext |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetRenderingLibrary.h |
| Include Path | #include "Kismet/KismetRenderingLibrary.h" |
Syntax
USTRUCT (BlueprintType )
struct FDrawToRenderTargetContext
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Breadcrumb | TOptional< FRHIBreadcrumbEventManual > * | Kismet/KismetRenderingLibrary.h | ||
| RenderTarget | TObjectPtr< UTextureRenderTarget2D > | Kismet/KismetRenderingLibrary.h |