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Core archive to write a diffable object to the buffer.
| Name | FDiffableObjectDataWriter |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/TransactionCommon.h |
| Include Path | #include "TransactionCommon.h" |
Syntax
class FDiffableObjectDataWriter : public UE::Transaction::Internal::FSerializedObjectDataWriterCommon
Inheritance Hierarchy
- FArchiveState → FArchive → FArchiveUObject → FSerializedObjectDataWriterCommon → FDiffableObjectDataWriter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDiffableObjectDataWriter
(
FDiffableObject& InDiffableObject, |
TransactionCommon.h |
Structs
| Name | Remarks |
|---|---|
| FCachedPropertyKey | |
| FCachedTaggedDataEntry |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsPerformingScriptSerialization | bool | TransactionCommon.h | ||
| bWasUsingTaggedDataKey_ScriptData | bool | TransactionCommon.h | ||
| bWasUsingTaggedDataKey_UnknownData | bool | TransactionCommon.h | ||
| CachedSerializedTaggedDataEntry | FCachedTaggedDataEntry | TransactionCommon.h | ||
| CachedSerializedTaggedPropertyKey | FCachedPropertyKey | TransactionCommon.h | ||
| DiffableObject | FDiffableObject & | TransactionCommon.h | ||
| PropertiesToSerialize | TArrayView< const FProperty * > | TransactionCommon.h | ||
| TaggedDataKeyIndex_ScriptData | int32 | TransactionCommon.h | ||
| TaggedDataKeyIndex_UnknownData | int32 | TransactionCommon.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoesObjectMatchDiffableObject
(
const UObject* Obj |
TransactionCommon.h | ||
FName GetTaggedDataKey() |
TransactionCommon.h |
Overridden from FSerializedObjectDataWriterCommon
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnDataSerialized
(
int64 InOffset, |
TransactionCommon.h |
Overridden from FArchive
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void MarkScriptSerializationEnd
(
const UObject* Obj |
TransactionCommon.h | ||
virtual void MarkScriptSerializationStart
(
const UObject* Obj |
TransactionCommon.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ShouldSkipProperty
(
const FProperty* InProperty |
TransactionCommon.h |