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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDetailedTickStats
Description
Starts tracking an object and returns whether it's a recursive call or not. If it is recursive the function will return false and EndObject should not be called on the object.
| Name | BeginObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/UnrealEngine.h |
| Include Path | #include "UnrealEngine.h" |
| Source | /Engine/Source/Runtime/Engine/Private/LevelTick.cpp |
bool BeginObject
(
UObject * Object
)
false if object is already tracked and EndObject should NOT be called, true otherwise
Parameters
| Name | Remarks |
|---|---|
| Object | Object to track |