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Helper struct, since UnrealScript doesn't allow arrays of arrays, but arrays of structs of arrays are okay.
| Name | FDelegateArray |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceBase.h |
| Include Path | #include "Engine/PlatformInterfaceBase.h" |
Syntax
USTRUCT ()
struct FDelegateArray
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Delegates | TArray< FPlatformInterfaceDelegate > | Engine/PlatformInterfaceBase.h |