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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDeferredDecalProxy
Syntax
float FadeStartDelayNormalized
Remarks
FadeT = saturate(1 - (AbsTime - FadeStartDelay - AbsSpawnTime) / FadeDuration) refactored as muladd: FadeT = saturate((AbsTime * -InvFadeDuration) + ((FadeStartDelay + AbsSpawnTime + FadeDuration) * InvFadeDuration))