Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FRenderResource
- TUniformBuffer
- FDefaultLightmapResourceClusterUniformBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
| Include | #include "SceneManagement.h" |
Syntax
class FDefaultLightmapResourceClusterUniformBuffer : public TUniformBuffer< FLightmapResourceClusterShaderParameters >
Overridden from FRenderResource
| Type | Name | Description | |
|---|---|---|---|
| void | InitRHI
(
FRHICommandListBase& RHICmdList |
Initializes the RHI resources used by this resource. |
Typedefs
| Name | Description |
|---|---|
| Super |