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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugViewModeInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool AllowFallbackToDefaultMaterial
(
const FMaterial* InMaterial |
Whether this material can be substituted by the default material. | DebugViewModeInterface.h | |
static bool AllowFallbackToDefaultMaterial
(
bool bHasVertexPositionOffsetConnected, |
DebugViewModeInterface.h |
AllowFallbackToDefaultMaterial(const FMaterial *)
Description
Whether this material can be substituted by the default material.
| Name | AllowFallbackToDefaultMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugViewModeInterface.h |
| Include Path | #include "DebugViewModeInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugViewModeInterface.cpp |
static bool AllowFallbackToDefaultMaterial
(
const FMaterial * InMaterial
)
AllowFallbackToDefaultMaterial(bool, bool)
| Name | AllowFallbackToDefaultMaterial |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugViewModeInterface.h |
| Include Path | #include "DebugViewModeInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/DebugViewModeInterface.cpp |
static bool AllowFallbackToDefaultMaterial
(
bool bHasVertexPositionOffsetConnected,
bool bHasPixelDepthOffsetConnected
)