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Unreal Engine C++ API Reference > Runtime > Engine > FDebugRenderSceneProxy > FDebugBox > FDebugBox
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
Include | #include "DebugRenderSceneProxy.h" |
FDebugBox
&40;
const FBox & InBox,
const FColor & InColor,
const FTransform & InTransform
&41;