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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FDebugRenderSceneProxy > API/Runtime/Engine/FDebugRenderSceneProxy/FCapsule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCapsule () |
DebugRenderSceneProxy.h | ||
FCapsule
(
const FVector& InBase, |
DebugRenderSceneProxy.h |
FCapsule()
| Name | FCapsule |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
FCapsule()
FCapsule(const FVector &, const float &, const FVector &, const FVector &, const FVector &, const float &, const FLinearColor &, EDrawType, const float)
| Name | FCapsule |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/DebugRenderSceneProxy.h |
| Include Path | #include "DebugRenderSceneProxy.h" |
FCapsule
(
const FVector & InBase,
const float & InRadius,
const FVector & x,
const FVector & y,
const FVector & z,
const float & InHalfHeight,
const FLinearColor & InColor,
EDrawType InDrawTypeOverride,
const float InThickness
)