Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FDataDrivenShaderPlatformInfoInput |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Materials/MaterialExpressionDataDrivenShaderPlatformInfoSwitch.h |
| Include Path | #include "Materials/MaterialExpressionDataDrivenShaderPlatformInfoSwitch.h" |
Syntax
USTRUCT ()
struct FDataDrivenShaderPlatformInfoInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputName | FName | Materials/MaterialExpressionDataDrivenShaderPlatformInfoSwitch.h |
|
|
| PropertyCondition | TEnumAsByte< EDataDrivenShaderPlatformInfoCondition > | Materials/MaterialExpressionDataDrivenShaderPlatformInfoSwitch.h |
|