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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FDataCacheDuplicatedObjectData |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/ComponentInstanceDataCache.h |
| Include Path |
#include "ComponentInstanceDataCache.h" |
Syntax
USTRUCT ()
struct FDataCacheDuplicatedObjectData
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FDataCacheDuplicatedObjectData
(
UObject* InObject
)
|
|
ComponentInstanceDataCache.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DuplicatedObject |
UObject * |
The duplicated object. |
ComponentInstanceDataCache.h |
|
| ObjectPathDepth |
int32 |
Object Outer Depth so we can sort creation order. |
ComponentInstanceDataCache.h |
|
Functions
Public